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Grand Knight

(image)

Grand Knights have reached the acme of skill with sword and lance. Wearing full plate, and riding steeds bred more for power than for speed, these warriors form the core of any serious cavalry force. A grand knight at the head of a charge is a terrifying sight for infantry, and is often enough to break right through a defensive line.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Information

Advances from: Knight
Advances to:
Cost: 58
HP: 78
Движење: 7
XP: 150
Level: 3
Alignment: lawful
IDGrand Knight
Способности:

Attacks (damage - count)

(image)longsword
melee
12 - 4
сечило
(image)lance
melee
17 - 2
pierce
charge

Resistances

(icon) сечило20% (icon) pierce-20%
(icon) удар30% (icon) оган0%
(icon) студенило0% (icon) волшебство20%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains-0%
(icon) Mushroom Grove420%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable-0%
(icon) Village140%